Difference between revisions of "Edge template"
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− | An '''edge template''' is a [[pattern]] which guarantees a [[connection]] the [[edge]]. Here is an example of a [[Third row|third-row]] edge template ([[template IIIa]], also known as the ''Ziggurat''): | + | An '''edge template''' is a [[pattern]] which guarantees a [[connection]] the [[edge]]. |
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+ | Here is an example of a [[Third row|third-row]] edge template ([[template IIIa]], also known as the ''Ziggurat''): | ||
<hex>R3 C4 Vc1 Sa1 Sb1 Sa2</hex> | <hex>R3 C4 Vc1 Sa1 Sb1 Sa2</hex> |
Revision as of 08:48, 9 February 2005
An edge template is a pattern which guarantees a connection the edge.
Here is an example of a third-row edge template (template IIIa, also known as the Ziggurat):
The cells marked by a star are irrelevant to the template, and can be occupied by either player, or can be empty. Even if Blue moves first, there is no way he can prevent from connecting to the bottom.
Countless edge templates can be constructed, all of them of varying degrees of usefulness and frequency of occurance.