Difference between revisions of "ICGA"
From HexWiki
m (cat. computer hex + see also) |
(→Champions: Added some data for 2019 and 2020. Could not find older results?) |
||
Line 9: | Line 9: | ||
=== Champions === | === Champions === | ||
− | {| | + | {| |
− | | | + | | 2020 || NDHU Polygames: Sasa Tarzn, Facebook, NDHU (13x13 and 19x19) |
+ | |- | ||
+ | | 2019 || BIT_Hex11 – Zhu Jie (Beijing Institute of Technology) (11x11) | ||
+ | |- | ||
+ | | 2019 || DeepEZO – Masahito Yamamoto (Hokaido University) (13x13) | ||
+ | |- | ||
+ | | 2009 - 2018 || TBD | ||
+ | |- | ||
+ | | 2008 || [[Wolve]] | ||
|- | |- | ||
| 2003 - 2008 || [[Six]] | | 2003 - 2008 || [[Six]] |
Latest revision as of 15:23, 26 July 2021
The International Computer Games Association aims at improving computer play level, as well as easing communication between researcher in the field of Artificial Intelligence for games.
International Computer Games Championship
The ICGA organises a yearly tournament for all game engines in many games, including Hex.
Six was ICGA tournament champion for a long time but was beaten in 2008 by Wolve.
Champions
2020 | NDHU Polygames: Sasa Tarzn, Facebook, NDHU (13x13 and 19x19) |
2019 | BIT_Hex11 – Zhu Jie (Beijing Institute of Technology) (11x11) |
2019 | DeepEZO – Masahito Yamamoto (Hokaido University) (13x13) |
2009 - 2018 | TBD |
2008 | Wolve |
2003 - 2008 | Six |
2000 - 2003 | Hexy |
See also
Tournaments for human beings.